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1. Can flipping - in EVE General Discussion [original thread]
You jet a can, you are part of a corp. He steals from your can and starts blinking to anyone in your corp. If he's blinking and you shoot him, it's a fight between you and him. If he flips the can and you steal it back (and he's in a corp) the t...
- by Brand Trent - at 2009.03.18 18:12:00
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2. Going Solo, need a few ideas. - in EVE General Discussion [original thread]
As has been said before, Send me an EveMail or convo me. Depending on what you like, what your current interests/skills are, or what your focus has been it'd be very easy for you to get into a casual Corp. There is always room for more friends, n...
- by Brand Trent - at 2009.03.18 17:37:00
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3. Tranquility Crash Petition - in EVE General Discussion [original thread]
Funny story, The other night I was farming WC when the server crashed, lost my T2 drones. Nothing else really. The the server came back up and I did another pass at my farming run. Made enough to replace the drones. The next day I did the farmin...
- by Brand Trent - at 2009.03.18 16:39:00
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4. Profit as refiner? - in Science and Industry [original thread]
Originally by: Maestro Del'Tirith There may be money to be made in refining modules and such and selling the resulting minerals, particularly if you use buy orders. You'll need to do your own calculations or pick up one of the various spre...
- by Brand Trent - at 2009.03.18 14:30:00
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5. Mission not depawning - in Missions & Complexes [original thread]
As recently as a week before M10 when a mission was turned in the entire site was despawned except for wrecks/cans. Even with a ship in zone. I'd be halfway to a can THEN be able to turn on MWDs. I USED this feature a lot so I'm certain of it. I ...
- by Brand Trent - at 2009.03.16 18:50:00
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6. fitting - in Player Features and Ideas Discussion [original thread]
You want the Ships and modules forum. This is the wrong spot.
- by Brand Trent - at 2009.03.13 21:29:00
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7. Worlds Collide Overseer - in Missions & Complexes [original thread]
Originally by: FlyinS Originally by: Brand Trent I was never able to find any info on this. http://eve-survival.org/wikka.php?wakka=WorldsCollide4guse The "this" I was referring to was the SPECIFICS on spawning the Overse...
- by Brand Trent - at 2009.03.13 21:27:00
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8. New Fitting Screen... Almost good. - in Player Features and Ideas Discussion [original thread]
I have several comments about the new fitting screen, but the biggest is about the 3D of my ship... WHY?? all that extra code and function just to see my ship in 3D like I do in space... POINTLESS eye candy. What a waste of Dev time. Make the mo...
- by Brand Trent - at 2009.03.13 19:26:00
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9. Worlds Collide Overseer - in Missions & Complexes [original thread]
Originally by: Chainsaw Plankton isn't that what a pass is? I'm not completely awake yet, it's only 10:30AM here and I'm at work. I thought the post meant 3 hours to do just the three rooms of the first mission, not complete both far...
- by Brand Trent - at 2009.03.13 17:30:00
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10. Worlds Collide Overseer - in Missions & Complexes [original thread]
Originally by: Srioghal moDhream Wait, so what you are saying is if I give you 20 mill isk you will tell me that I need to shoot the rats until they blow up, then loot them and salvage them, then repeatedly use the acc. gate that leads int...
- by Brand Trent - at 2009.03.13 17:23:00
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11. Worlds Collide Overseer - in Missions & Complexes [original thread]
Originally by: Chainsaw Plankton ewww 3 hours a pass fit some gank Salvage for gur/serps is last I remember. that and all but 1 ship is safe to kill in the last room Actually, 3 hours is what it takes to run one, relocate to t...
- by Brand Trent - at 2009.03.13 17:18:00
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12. Worlds Collide Overseer - in Missions & Complexes [original thread]
The first 3 hours of me being in game are running two passes. You can try to convo me, but I may be distracted. With mail I can answer questions with out blowing up.
- by Brand Trent - at 2009.03.13 15:37:00
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13. Worlds Collide Overseer - in Missions & Complexes [original thread]
Worlds Collide Guide to farming the Overseer For the last 11 days I have been farming the Guristas/Srepentis WC, in that period of time I have spawned 16 Serpentis Overseers. You read that right. Every single pass I run of WC I have successfully ...
- by Brand Trent - at 2009.03.13 14:26:00
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14. Personal Wallet/Hangar Divisions - in Player Features and Ideas Discussion [original thread]
The real point here is that while there are a few threads about hanger/wallet management, (including my own about containers) NONE of this is linked or even mentioned on the "Commonly Proposed Ideas" list, so people keep starting new threads. The...
- by Brand Trent - at 2009.01.30 21:07:00
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15. Subdivide hangers - in Player Features and Ideas Discussion [original thread]
Edited by: Brand Trent on 30/01/2009 21:02:28 /sign Simply allow the creation of partitions just like the creation of folders for market/notes/contacts etc.
- by Brand Trent - at 2009.01.30 21:01:00
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16. ability to turn off the gas cloud effect around deadspace stations - in Player Features and Ideas Discussion [original thread]
/sign
- by Brand Trent - at 2009.01.30 21:00:00
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17. How solo-able are Level 4 missions? - in Missions & Complexes [original thread]
Edited by: Brand Trent on 30/01/2009 17:03:06 Just a few additional thoughts, I know nothing about the Rokh. But starting lvl4s I would recommend just asking those you know in game about the relative difficulty. Also most of the Mission guid...
- by Brand Trent - at 2009.01.30 16:58:00
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18. CNR fit - in Ships and Modules [original thread]
Get trained up to Launcher II ASAP unless you can afford a set of Domination CML or better, (DG.CN) you want the Rate of fire increase. I've just done a refit and have only Missile rigs, but my Cap needs are low. Remember that as long as your cap...
- by Brand Trent - at 2009.01.30 15:12:00
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19. 0.0 plexing reward. booster pack! - in Missions & Complexes [original thread]
Edited by: Brand Trent on 26/01/2009 22:26:53 Booster pack of Collectible Game Cards: 1 Rare 3 Uncommon 7 common This is definitely a joke item in game. Edit: LMAO I never read all the replies before posting
- by Brand Trent - at 2009.01.26 22:25:00
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20. Assets & Organization - in Player Features and Ideas Discussion [original thread]
Can't you select add to waypoints and then in the map auto route the most efficient path of those systems in the Queue?
- by Brand Trent - at 2009.01.26 20:50:00
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